Zoamorphis
Short Description
You are an adventurer exploring a series of ancient ruins, but you cannot get through them all on your own. You must become more, become different, to solve the puzzles.
Controls
A = Left
D = Right
Space = Jump
E = Attack
# = Use artifact powers
To Erase the creature from a slot (after you get the power up in level 2)
Hold Q, then while holding Q press and hold 1
Q + # = Erase artifact power
Updated | 1 day ago |
Published | 11 days ago |
Status | In development |
Platforms | HTML5 |
Author | FinalAsgard |
Genre | Platformer |
Made with | GameMaker |
Tags | 2D, Casual, GameMaker, Pixel Art, Singleplayer |
Download
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Click download now to get access to the following files:
Zoamorphis v0.1 1 MB
Zoamorphis v0.2 10 MB
Zoamorphis v0.3 10 MB
Zoamorphis v0.4 10 MB
Zoamorphis v0.5 11 MB
Zoamorphis v0.6 11 MB
Zoamorphis v0.7 17 MB
Zoamorphis v0.8 17 MB
Comments
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I am not sure what happened, but the boar was floating and upside down. I don't think I can absorb it. Maybe I killed it like Aelkirie did. Cool idea to transform into different animals. I was able to remove my mouse transformation.
Yeah, the death animation makes them float for some reason... if you get close you can still absorb them even while they are dead.
The game is fun to play around and move with. It's also fun changing forms, but I couldn't remove my transformations at Stage 2 and accidentally killed the boar. So I think I was stuck there.
The dialogue part is weird when after every line, the world moved just for a little bit, making the animation feel ick.
There was no way to return to main menu other than refreshing, and accessing Restart Game with settings is not possible during a game.
Thanks for the feedback!
Killing the boar does not prevent you from absorbing it. But you do have to clear the mouse out of slot one first, so Hold Q, and then while holding Q Press and Hold 1. I need to figure out how to make that more intuitive.
Thanks for the feedback about the dialog not stopping the world, I'll log that in our bug tracker.
We had a pause screen in place when you hit escape, however in the last minute we discovered that in a browser it broke the game completely so we had to remove it. We will have a fix in place for that with the next release.